The irRegular Game of Life is an unusual puzzle game based on Conway’s famous “game of life” (not to be confused with Milton Bradley’s Board Game). Be amazed by the fascinating grid patterns that evolve from 4 simple cell rules.
The game of life is a two dimensional cellular automaton. Which was devised by British Mathematician John Conway in 1970. It’s not a game in the video game sense, but consists of a 2D grid of cells. Cells in the grid follow a few simple mathematical rules that determine whether they will live, die or multiply in the next generation. Specifically, each cell interacts with its eight horizontal, vertical, and diagonal neighbors, according to four simple rules.
1. Any live cell with fewer than two live neighbours dies through loneliness
2. Any live cell with more than three neighbours dies through overcrowding
3. Any live cell with two or three live neighbours lives the next generation
4. Any dead cell with exactly three live neighbours comes to live again.
Despite having such simple rules the patterns that evolve are remarkable and can vary greatly from only small differences in initial conditions.
Puzzle your way through all42 levels, use the Sandbox to load level solutions or share your own cool patterns. Happy Puzzling!
Tags: Puzzle Game