Hex Maze comes from Xia Pei Ming. It’s not a maze. There’s nothing maze-y about it! I suspect that the author used ‘maze’ as a synonym for puzzle.
Rearrange the tiles so that each one has the correct number of tiles surrounding it. For example, do you see the yellow 2? It’s good because it’s next to 2 tiles. Red means that too many tiles are touching it. Green – not enough tiles.
We’ve seen this type of puzzle many times before with a rectangular grid. So it’s nice to see this. Also, the graphics are good.
In terms of ‘puzzle [Read More...]